January 10, 2010

MouseHunt Walkthrough -section 4-

The original post :http://interactive.onlinemathlearning.com/mh-index.php

MouseHunt is a Facebook game where you set traps to catch various weird and wacky mice. Over the years it has developed into a content-rich game, with many paths and possible strategies. It is fun to explore, but there are certain areas where new players might get lost in, not knowing what to do next. That's what this guide is here for. :) The following information is the result of experience and the study of the MouseHunting community.

Chapter 13: S.S. Huntington II

# Once you have crafted the Ship, a new location opens, the S.S. Huntington II. Time to sail off to the great unknown! Who knows what strange lands one might discover?
# We had ninjas and their kin covered in Furoma; now it's the pirates' turn in the limelight. Yarr! The mice here are a mix of Tactical and Hydro types.
# You do not need any special cheese for this area; Brie will do fine. Now let's look at weapon and base choices.
# There is a trapsmith here; let's check it out. They sell two weapons, the Harpoon Gun and the Net Cannon, both of the Hydro type, and one base, the Aqua Base.
# At 664,000 gold for one of the weapons, you may not be able to afford them. So what do you use instead? If you have the PartyBot, use it here. If you don't, the Ambush trap doesn't do too bad here, as there are many Tactical mice here, some of which award a fair amount of gold. (They are, after all, pirates.) Or you can (you guessed it) go back to the Catacombs to make more gold.
# If or when you do have the gold, which should you buy? It's a bit of a toss up. The power bonus of the Harpoon Gun catch slightly more mice than the luck of the Net Cannon, but the luck may be useful for maximizing loot drops here and in the next locations.
# Regardless, there is an easy way of converting between the two. Smashing either weapon with your Hunter's Hammer will yield Launcher Parts. Crafting the Launcher Parts alone will construct the Harpoon Gun, and crafting the Launcher Parts with 1 Rope (from the Lagoon General Store) will construct the Net Cannon.
# The Aqua Base is notable for having the highest Luck of all available bases. Go ahead and buy it as it will be useful for maximizing loot drops.
# Catch the Bottled Mouse with the Compass, the Captain Mouse with the Telescope, and the Shipwrecked Mouse with the Sextant.
# Craft these items together to get the Ocean Navigation Kit. This is the key to the next set of locations, the Tribal Isles. You can then move on to the next chapter.

Chapter 14: The Tribal Isles

* Note: These are very new locations. New things are still being discovered and as such the information here is tentative.
* The Tribal Isles consist of six locations:
  • Cape Clawed
  • Elub Shore
  • Nerg Plains
  • Derr Dunes
  • Jungle of Dread
  • Dracano (not accessible at this time)
 * In this chapter we will be covering the first four locations.
* You will want to visit Cape Clawed first.
* You don't really want to hunt here; the mice here aren't worth much points or gold, and any new types can be found in the next locations. You are basically here to check out the shoppes.
* The Cheese Shoppe sells a new kind of cheese, Gouda cheese. Should you upgrade? If you're after points and loot drops, you should; if you're short on gold, Brie would be the more economical choice.
* Note the Tribal Base sold at the Trapsmith. It has the highest power bonus available in the game. It does, however, require 14 million points, so you may not have the points yet.
* You are now ready to hunt in the next locations:
o The Elub Shore mice are of the Hydro type. Use the Harpoon Gun or Net Cannon here. The mice here drop Seashells and tend to be worth more points than gold.
o The Nerg Plains mice are of the Tactical type. Use the Ambush here. The mice here drop Savoury Vegetables and are somewhat balanced between points and gold.
o The Derr Dunes mice are of the Physical type. Use the PartyBot or Digby Drillbot here. (The ACRONYM, though effective on Physical mice in previous locations, is ineffective here.) The mice here drop Delicious Stones and tend to be worth more gold than points.
* I recommend you use the Aqua Base to maximize loot drops in those locations.
* The loot is needed to craft three types of special cheese. (In fact you can also collect all three kinds of loot from Cape Clawed, but as I said, the mice there aren't worth much). They are as follows (all recipes make 15 pieces):
o Shell
+ 30 Seashells
+ 10 Coconut Milk
+ 60 Curds and Whey
+ 40 Salt
o Gumbo
+ 30 Savoury Vegetables
+ 15 Coconut Milk
+ 90 Curds and Whey
+ 1 Salt
o Crunchy
+ 30 Delicious Stones
+ 20 Coconut Milk
+ 10 Curds and Whey
+ 30 Salt
* Coconut Milk, Curds and Whey, and Salt are all available at the Cape Clawed General Store.
* If you have the SUPER|brie+ to spare, you may add 5 Magic Essence to any of the above recipes to create 5 more pieces of that cheese.
* Once you have crafted these cheeses, hunt with them in Cape Clawed.
o The Shell cheese attracts the Elder mouse which drops the Ancient Spear. Use the Harpoon Gun or Net Cannon.
o The Gumbo cheese attracts the Grandfather mouse which drops the Thorned Vine. Use the Ambush.
o The Crunchy cheese attracts the Aged mouse which drops the Rhino Horn. Use the PartyBot or Digby Drillbot.
* You only need one each of these loot items; once you have the item, stop hunting with that cheese.
* You may have noticed some blueprints for sale at the Cape Clawed General Store. They are for three ultimate traps: The Ancient Spear Launcher, the Thorned Venus Mouse Trap, and the RhinoBot.
Note the different point requirements as stated in the blueprint descriptions.
* If you have the points required (and can afford the blueprints), you can craft the traps using these recipes:
o Ancient Spear Launcher (Hydro), 12 million points required:
+ 1 Ancient Spear Launcher Blueprints
+ 1 Ancient Spear
+ 1 Launcher Parts (obtainable by smashing the Harpoon Gun or Net Cannon)
o Thorned Venus Mouse Trap (Tactical), 8 million points required:
+ 1 Thorned Mouse Trap Plans
+ 1 Thorned Vine
+ 1 Venus Mouse Trap Husk (obtainable by smashing the Venus Mouse Trap or the Mutated Venus Mouse Trap)
o Ah, but why stop there? Note that the Thorned Venus Mouse Trap can be smashed to create the Thorned Venus Mouse Trap Husk. Hmm...
+ Those of you who have crafted the Mutated Venus Mouse Trap may have guessed what comes next.
+ That's right, Dr. Frankenstein. You need another 20 Radioactive Sludge. Use Radioactive Blue in the Town of Gnawnia with your stalest trap setup to acquire them.
+ Now craft the 20 Radioactive Sludge with your Thorned Venus Mouse Trap Husk to create the Horrific Venus Mouse Trap! Muahahaha!
o RhinoBot (Physical), 16 million points required:
+ 1 RhinoBot Blueprints
+ 1 Rhino Horn
+ 1 Digby Drillbot Parts (obtainable by smashing the Digby Drillbot)
+ 24 Stale SUPER|brie+. How do you acquire these?
# The obvious answer is to obtain SUPER|brie+ and use it in a location where it is ineffective, like the Forbidden Grove, with your stalest trap setup.
# The not-so-obvious answer is to craft Runic cheese, and use it in the Town of Gnawnia with your stalest trap setup. Runic cheese also becomes Stale SUPER|brie+ when it turns stale.
# You may note that the Aged Mouse also drops Stale SUPER|brie+; you can catch more of them to get the needed amount.
* With these traps, your hunting performance in these isles should significantly improve. Don't forget to pick up the Tribal Base when you can, as the power bonus is extremely useful for these high-powered setups.
* If you don't have enough points or gold to craft them yet, don't worry. The tribal camp mice are great for that; as mentioned earlier, go to the Elub Shore for points, the Derr Dunes for gold, or the Nerg Plains if you need some of both.
* There is another thing you can do with the crafted cheeses: collecting Pepper Seeds. For that you must hunt in the appropriate tribal camp:
  •  Use the Shell cheese in the Elub Shore to attract Champion, Protector, and Elub Chieftain mice, which drop the Blue Pepper Seed. The Chieftain may also drop the Ancient Frayed Blueprint Piece.
  • Use the Gumbo cheese in the Nerg Plains to attract Defender, Slayer, and Nerg Chieftain mice, which drop the Yellow Pepper Seed. The Chieftain may also drop the Ancient Ripped Blueprint Piece.
  • Use the Crunchy cheese in the Derr Dunes to attract Gladiator, Guardian, and Derr Chieftain mice, which drop the Red Pepper Seed. The Chieftain may also drop the Ancient Mangled Blueprint Piece.
* These mice are extremely tough and are best caught with the new crafted traps, but if you do not have the points or gold required to craft them, you may find success with the regular traps.
* Collect as many Pepper Seeds as you can. Once you have collected a decent amount, and are at least Hero rank (there was so much to do as Legendary, that you might be there already), you may move on to the next chapter.
* As for the blueprint pieces, you'll be needing one of each, and also a fourth piece, the Ancient Torn Blueprint Piece, that is available at the Cape Clawed General Store for 158,175 gold. You can then combine all four pieces to get the Ancient Box Blueprints.
* You don't need this immediately; if you can't get all of the pieces, you can come back later.


Chapter 15: Jungle of Dread (Hero)

* Before venturing into the Jungle of Dread, preparations will need to be made.
* Firstly, what trap would you use? The mice in the Jungle of Dread are of the Shadow type. However, unlike the shadow mice in previous locations, these mice are resistant to Arcane type traps like the ACRONYM.
* Fortunately, the Cape Clawed trapsmith stocks Shadow type traps.
* Three of the traps will look familiar: the Sinister and Ambrosial Portals, and the Bottomless Grave.
* There is also a new trap, the Clockapult of Time. This is the best trap of the bunch, but note that it costs 2.7 million gold and requires 20 million points in your bag.
* So if you don't have the gold and/or points, you can try the Bottomless Grave instead. The Sinister Portal is not likely to be sufficient against these strong mice.
* Secondly, what cheese would you use? Note the description of the Jungle of Dread states something about a cheese made with peppers. As you may have guessed, the pepper seeds are your key to this.
* Pepper seeds aren't quite peppers though, at least not yet. So what are you waiting for? Get some Plant Pots from the Cape Clawed General Store, and get ready to do some gardening!
* As the description of the Pepper Seeds state, two Pepper Seeds of the same color crafted with a Plant Pot will get a Pepper Plant of that color.
o 2 Blue Pepper Seeds + 1 Plant Pot = 1 Magical Blue Pepper Plant
o 2 Yellow Pepper Seeds + 1 Plant Pot = 1 Sweet Yellow Pepper Plant
o 2 Red Pepper Seeds + 1 Plant Pot = 1 Spicy Red Pepper Plant
* Ah, but what happens if you plant two different Pepper Seeds in the same pot? It turns out, like in art class (but quite unlike biology class…), the colors "mix" to produce more colors of Pepper Plant!
o 1 Blue Pepper Seed + 1 Yellow Pepper Seed + 1 Plant Pot = 1 Crunchy Green Pepper Plant
o 1 Blue Pepper Seed + 1 Red Pepper Seed + 1 Plant Pot = 1 Pungent Purple Pepper Plant
o 1 Yellow Pepper Seed + 1 Red Pepper Seed + 1 Plant Pot = 1 Creamy Orange Pepper Plant
* These Pepper Plants appear in the "Misc" tab of your inventory. All the plants can be picked immediately to produce between 1 and 5 peppers of that type. Say it with me, "Plankrun peppily picked a peck of prismic peppers…"
* *ahem* Anyway, these peppers can be crafted with supplies from the Cape Clawed General Store to create new kinds of cheese, collectively known as Havarti:
o 6 Magical Blue Pepper + 2 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Magical Havarti
o 6 Sweet Yellow Pepper + 6 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Sweet Havarti
o 6 Spicy Red Pepper + 12 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Spicy Havarti
o 6 Crunchy Green Pepper + 4 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Crunchy Havarti
o 6 Pungent Purple Pepper + 8 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Pungent Havarti
o 6 Creamy Orange Pepper + 10 Coconut Milk + 18 Curds and Whey + 6 Salt = 6 Creamy Havarti
* Once you have your trap and your cheese (whew!), you can now hunt in the Jungle of Dread.
* Each type of Havarti attracts a different mouse in the Jungle of Dread, which each drop a unique part of a new trap:
  • Magical Havarti attracts the Stonework Warrior Mouse, which drops the Engraved Solid Stone Slab.
  • Sweet Havarti attracts the Primal Mouse, which drops the Ethereal Rope.
  • Spicy Havarti attracts the Magma Carrier Mouse, which drops the Encrusted Metal of Time.
  • Crunchy Havarti attracts the Fetid Swamp Mouse, which drops the Hinge of Eternity.
  • Pungent Havarti attracts the Chitinous Mouse, which drops the Timeless Mystic Gem.
  • Creamy Havarti attracts the Jurassic Mouse, which drops the Ancient Relic Staff.
* These mice also may drop Fire Salt and Runic Potions.
* Collect as much Fire Salt as you can. About 18 would do.
* Runic potions may be used to convert Gouda or SUPER|brie+ cheese to Runic cheese (at great cost), for use back in the Acolyte Realm.
* You'll need one each of the six trap parts. Combine them with the Ancient Box Blueprints (details in previous chapter) to create a new trap, the Ancient Box Trap. Note that this requires 7 ingredients, so you must be at least a Knight to safely craft it.
* At long last! The Ancient Box Trap is of the Forgotten type, which is effective against Arcane type mice like the Acolyte Mouse back in the Acolyte Realm. Now you can catch them and collect their Mysterious Box with (relative) ease!
* Once you collect a Mysterious Box, open it. You want a Frozen Scroll. If you do not manage to get the Frozen Scroll, you'll have to catch more Acolytes.
* Once you have the Frozen Scroll, collect 60 Runes from the Forbidden Grove. Do not use them to make Runic cheese.
* You'll never guess what you'll need next. It's none other than the High Tension Spring trap. If you don't already have it, you need to go back to the Town of Gnawnia to get it.
* Smash the High Tension Spring trap to get High Tension Spring Parts.
* Once you've done that, you can make a new trap, the Ice Maiden:
  • 1 Frozen Scroll + 60 Runes + 1 High Tension Spring Parts = Ice Maiden
* Once you have crafted it, you may move on to the next chapter.


Chapter 16: Dracano (Knight)

* Note: This is a very new location. New things are still being discovered and as such the information here is tentative.
* You'll need to have crafted the Ice Maiden trap. If you don't have it yet, please refer to the previous chapter.
* Also, make sure you have a good supply of Pepper Seeds of the three different colors. About 10 of each would do.
* Now, use those seeds to craft the Inferno Pepper Plant:
  • 1 Blue Pepper Seed + 1 Yellow Pepper Seed + 1 Red Pepper Seed + 1 Plant Pot = 1 Inferno Pepper Plant
  • Unlike art class, this pepper plant is white.
* Like the previous plants, this can be picked to yield between 1 and 5 Inferno Peppers, to make Inferno Havarti:
  • 6 Inferno Pepper + 16 Coconut Milk + 18 Curds and Whey + 6 Fire Salt = 6 Inferno Havarti
* Now arm your Ice Maiden, Tribal Base, and Inferno Havarti, and travel to Dracano.
* There are three types of mice in Dracano: the Whelpling, the Draconic Warden, and the Dragon. The Dragon is your main target, though the other two aren't exactly horrible catches either.
* Catching the Dragon will net you lots of gold, points, and a Dragon's Chest. Its use is currently unknown. Try to catch as many as possible, backtracking to collect more Pepper Seeds and Fire Salt as necessary.
* If you are bored of this area, you can go back to catch any mice you've missed, or you can try joining a Hunting Party and competing in group tournaments. (link goes to wiki for now; I may include an appendix in the future.)
* MouseHunt is an evolving game; the developers are constantly working to add new locations, mice, items, and goals to the game. Furthermore, the MouseHunting community is always working to discover new tactics and strategies. As such, my work is not done. Check out the Nibbler for (almost) daily news on the happenings in the MouseHunt world, and check back here often for new additions to this guide as I get around to them. Until then, happy MouseHunting!

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